[360] Prototype

The modern world holds nothing of surprise to us. There are always new developments in science and technology that never go to mainstream because of further review and, all in all, our simple lives carry on day by day, only progressing as slow as the movement of time itself. But what happens when science delves too deep within biochemistry and changes something that actually does affect the world as we know it. Movies have shown it time and time again – games have been made of the genre countless times – Zombie Apocalypse.

Prototype is the one of the latest games to hit the shelves which, once again, talks about a zombie infection outbreak – however, the game play and story line is much different to that of your ordinary FPS, Zombie Slaying, action packed title. For a start, this isn’t an FPS – no first person view here, this game is in 3rd person, camera behind your character constantly unless you target something, which can allow you to view what’s going on behind you while running forward – a brilliant feature making the game that much more exciting.

Your name is Alex Mercer – and you don’t know what’s happened to you. You wake up in a morgue belonging to a company called GenTek, a bio-engineering company. You need to find out what’s happened to you because you hate it, you have all these amazing abilities and you feel like you’ve been cursed – surprise, surprise. You start off with all the abilities and powers that you could collect throughout the game, and after that, you start the game from the beginning – so it’s like playing the game as a movie, going back and forth in time figuring out what happened to you.

As said, you have special abilities; the zombie virus has done something to you and not made you a mindless, brain craving maniac. Your powers range from morphing your body to hold weapons, change form into another being, see the world in a different way (night vision and more) and have shields/armour. But among all of those, the coolest ability would have to be being super human – human abilities to the extreme. You are able to run up walls, jump from building to building, pick up cars and throw them at anything your heart desires.

Throughout the game you meet new characters; the most common seen would be your sister, Dana. She is the only one to help you find out what has gone wrong and is basically your eyes and ears in the virtual world, tracking down the right people at the right time in order to get you where you need to be. You also find a Doctor Ragland, who, in a section of the game, helps you when Dana can’t (reasons you will have to find out for yourself). You have a lover which turns out to be a person who you really shouldn’t have gotten involved with in the first place (hint, hint).

In terms of gameplay, the game has done exceptionally well to make the player continuously play non-stop. You lose life when something hurts you, and you can regenerate by staying out of the line of fire or consuming another being – human or not. The life bar is easy to see and you are able to upgrade it when you get enough EP (or points).

When you kill any person who is a threat to you, and/or consume them, their life becomes your life – and if they are of human form, you will take their form of appearance as well. Consuming becomes a vital part of the game, as you need to be a certain character in order to complete the mission. Be wary, though, of where you change your appearance, as doing so in public will often get you spotted as a danger, and the military will be on your ass in no time. As well as obtaining their life, certain people / demons have memories which lead you closer to finding out what exactly happened to you – the characters are not random, though, and are shown to you so it’s not a tedious task to handle.

Once you are seen by personal of the military, you will either need to kill/consume all members attempting to hunt you, or hide somewhere and take another form before they see you again. At certain times in the game, there is absolutely no chance of defeating the personal chasing you, as there are often tanks, helicopters, gunmen with missile launchers – as well as demons and zombies, all trying to kill you at the same time. It’s debateable but, at times, the amount of characters trying to get a piece of you can become over-whelming. That being said, though, the game is relatively easy and not challenging at all in terms of puzzles, etc – it’s just all action, all the time.

As you would expect from a game which is made like a movie, it has some very clever twists which you wouldn’t have thought of when you start playing the game. Also the fact that it’s not very long, similar to most other sandbox genre games, a little more than 10 hours total – so if you’re looking for something to keep you company throughout the school holidays, you’re better off with something else.

All-in-all, a brilliant game which has been well thought out in all aspects, especially the controls. Only improvement we could see was the targeting system, as when in a situation of fighting demons, and military are in the same area, you can often land up aiming and killing military personal, and then you’ll have both sides attacking you. Remember to try stick to killing one side or the other (depending on the situation).

We hope to see more successful games like this from Radical Entertainment.

Score: 8.1 / 10

Overclocking Terminology

This is a small write up to briefly describe certain phrases and words that are used within the BIOS which relates to overclocking. The idea of this guide is to give you, the user, a simple understanding so that you don’t get thinking “But wait, what does this actually do?”

AI Tuning

Allows you to overclock your system via various options. Manual will allow you to set the overclocking parameters yourself, where as AI-Overclock will set the settings for optimum performance while retaining stability.

CPU Enhanced Halt (C1E)

An option which causes the CPU to reduce in clock speed and voltage when the computer is in a halt stage, or at idle. This option is always recommended to be off when you are overclocking because people fear that the CPU will not be performing at its full potential unless the CPU is at 100% usage.

C2/C2E Support

Similar to C1E support, in that the voltage and core frequency will reduce to save power when in an idle state.

C4/C4E Support

Also similar to C1E and C2E support, however this is a more advanced technology than C2E, in that it saves more power by reducing the CPU voltage and frequency. This option is only configurable if C2E Support is enabled.

CIA2

A simple option which allows automatic overclocking of the CPU when under load. This option is preferred to have off when manually overclocking, and on when not so that you can get the maximum performance of your CPU. There are various options for this, each next one having a bigger effect than the last.

  • Cruise – Increases CPU frequency by 5% or 7% depending on CPU loading.
  • Sports – Increases CPU frequency by 7% or 9% depending on CPU loading.
  • Racing – Increases CPU frequency by 9% or 11% depending on CPU loading.
  • Turbo – Increases CPU frequency by 15% or 17% depending on CPU loading.
  • Full Thrust – Increases CPU frequency by 17% or 19% depending on CPU loading.

Remember that is essential to make sure your CPU can actually safely run at the speeds before setting the option. This is excellent if you would like your CPU to generate less heat when idle.

CPU Clock Ratio

Previously known as the CPU Multiplier, this is an options which allows you to set the multiplication asset of the FSB. For example: FSB x Clock Ratio = CPU Clock Speed. This option is set at a fixed number defined at the manufacturer, usually you are able to change this down a couple numbers, but never higher than what is specified by the manufacture. In order to set it higher, you would need an eXtreme CPU.

CPU EIST Function

This option is quite commonly used among overclockers. This will dynamically change the CPU frequency and core voltage when the load on the CPU differs. The purpose is to reduce the average power consumption. Most overclockers do not like to use this option when benchmarking, however after confirmed stability it would be appropriate to have this enabled. Note that this will often lower the multiplier from it’s highest possibility to the lowest when the CPU is at idle.

CPU Frequency

The final CPU Clock speed at which your Processor is running, this is determined by the Front Side Bus and the CPU Clock Ratio. This is measured in Gigahertz or GHz and is the biggest factor in determining the raw performance power of your CPU.

CPU Host Clock Control

This option can only be set to Enabled and Disabled, and basically opens up the option of the CPU Host Frequency.

CPU Host Frequency

The option which allows you to change your front side bus. The minimum is normally 100 where the maximum is normally 700. This is the main factor which determines your CPU clock speed and is the first option to adjust when overclocking your CPU.

CPU Multi-threading

This allows you to set whether the CPU can use more than one core and use multi-threading on the CPU. If this is disabled you may only use one core and you will not be able to use multi-threading on the CPU. Recommended to leave this at “Enabled” which is is by default.

CPU Smart Fan Control

The temperatures of the CPU will never remain constant over a period of time, and therefore when it’s cooler, you wouldn’t want the CPU fan blazing at full speed. This option, when enabled, will allow the CPU fan to dynamically change according to the CPU Temperature. Personally I don’t like this option enabled simply because noise doesn’t bother me a lot, and I prefer the CPU at a low idle temperature.

CPU Smart Fan Mode

When the CPU Smart Fan Control option is enabled, it will allow you set the more to suit the type of fan you are using. The options include “3 pin”, “4 pin” and “Auto”.

CPU Thermal Technology (TM2)

This is a CPU protection technology, which, when enabled, will reduce the CPU frequency and voltage in order to prevent overheating. This is a recommended option if you are uncertain whether your CPU clock speed is at a stable state, and can be disabled once you are sure that your system doesn’t need it.

CPU Warning Temperature

There is always the risk of overheating components when overclocking, and in fact it’s one of the more common reasons for instability. This option, when enabled, will cause the system speaker to beep when the temperature of the CPU exceeds the set numeric. The problem with this is not all computers have a system speaker, on the motherboard or connected on the case. It’s a good option to have but not the most reliable if you’re not completely aware of your PCs capability.

DRAM Voltage

This voltage is fed to the Main system ram in your computer. It will vary dependant on what type of RAM you have, and will fluctuate depending on the brand and model.

DRAM Timing Selectable

The two options here are Auto and Manual, of which manual allows the user to manually set the latencies or timings in the memory instead of being detected by the system BIOS.

The 4 main RAM timings which should be set and are always specified by the manufacturer are:

  • CAS Latency Time
    • Options are: Auto (default), 3~7.
  • tRCD
    • Options are: Auto (default), 1~15.
  • tRP
    • Options are: Auto (default), 1~15.
  • tRAS
    • Options are: Auto (default), 1~63.

Fine CPU Clock Ratio

This option is has the option of 0 or 0.5 and is only available on the 45nm fabrication of the Core2Duo CPUs. This is because some of these CPUs come with a x.5 Ratio and therefore you will need a BIOS and motherboard which supports that.

FSB – Memory Clock Mode

Options here include Auto, Linked and Unlinked. This is a very handy option to have, and basically sets the FSB and the RAM speed to be unlinked. The default option is for the RAM speed to be double the speed of the FSB, however this option will allow you to set the option to a ratio so that the speeds can change, and you can get the most of one component without being limited by another. This option completely clashed with the basic law of DDR.

Limit CPUID Max. To 3

An option which will allow you to limit the CPUID maximum value. It is recommended that you set this to disabled for Windows XP or later, and have it enabled when using a legacy operating system such as Windows NT 4.0.

MB Intelligent Tweaker (M.I.T)

Menu used to configure the clock, frequency and voltages of certain components in the computer.

MCH Frequency Latch

This option allows setting the frequency of the chipset at system bootup. The  frequency options will differ, depending on the chipset, e.g.: The P45 chipset ranges from 200 to 400MHz. Note that this option can easily cause system instability and is best left on auto for simple overclocking.

Memory Frequency

This is the respective output speed from your memory. It will depend on the CPU Host speed, or FSB, and the memory multiplier. These two factors multiplied will give you the speed such as 667MHz. Remember that certain programs will read the memory speed as it is before DDR is applied, and therefore you will need to multiply that number by 2 in order to get the respective output frequency.

Overclock Options

A setting which allows you to set some preconfigured options to overclock the CPU in the system, such as 5%, 10%, etc. These options are manually configurable when AI Tuning is set to Manual.

PCI Express Frequency

This option allows you to tweak the bandwidth of your PCI Express bus, ranging from 90MHz to 150MHz. This option should be left at auto, which generally sets the speed to 100MHz. Anything higher than 100MHz may cause instability when properly using the GPU.

Performance Enhance (RAM)

3 options which allow the BIOS to determine at what performance level your RAM should run at.

  • Standard – Lets the system operate at its basic performance level.
  • Turbo – Lets the system operate at its good performance level. (Defa
  • Extreme – Lets the system operate at its best performance level.

Robust Graphics Booster

Options here are Auto, Fast and Turbo. This basically enhances the graphics chip and memory’s performance depending on the load of the GPU. Leaving this on auto is recommended, and allows the BIOS to determine what option to use based on what the other configured options are.

SLI-Ready Memory

Enabling this option will allow you to set a profile setting to use your memory to it’s full potential, as well as your CPU. The Profile settings are basically preset CPU overclocking options which are available because the memory is assumed to handle the increase in bus speed without stability issues.

System Memory Multiplier (RAM)

RAM also works off the Front Side Bus, however the speed is specified by ratio or multiplier used. This can range from 2 to 4 which in turn would cause the FSB frequency to be multiplied by that number, giving you the speed of the memory.

E.g.: 333 (FSB) x 2.4 (Multi) = 800MHz (Respective Clock Speed)

eXtreme Memory Profile (XMP) (RAM)

Supported by very few RAM modules, normally expensive. The memory will need to contain the correct SPD data on the module for the BIOS to be able to use this feature correctly. Generally the option will be greyed out if the data is not detected.

[PC] Devil May Cry 4 – Review

Anyone who’s played Devil May Cry 2 and 3 knows that it wasn’t the greatest game in the history of games, and by that we mean they were pretty darn rubbish. Devil May Cry 4 brings the standard up a whole lot, in terms of pretty much everything.

You start off as the character from previous DMC releases – Nero – and by the way you have an arm with the power of a God, or a “Demon” as the game story line correctly says. From the moment you start playing the game it’s absolutely intense, right from the introduction where there’s an assassination on His Holiness, basically the spokesman of a higher power.

It is believed that 2000 years ago, a great demon – Sparda – sacrificed himself to go against that of which his fellow demons were doing to humanity. And as such he is worshipped as the saviour of all the people today, and also, if anything were to occur similarly to what happened those 2000 years ago, that he’d be there with humanity to protect them. Personally we here at Cyb3rGlitch are fans of any type of story line, but the whole idea of copying Jesus Christ’s story of sacrificing one’s self for the benefit of mankind isn’t the most appealing simply because of it’s originality, or the lack there of.

After the assassination you attempt to catch the killer who has done your civilisation a great wrong. However in your quest to do so, you find that things are not what they seem, and the game has multiple twists which cause you to end up playing as the said antagonist – Dante. In the game you meet many other characters, some of which are with you, and some of which are against you, neither side is clear on who is on which side, however playing through the game reveals a lot which you would not expect.

Dante and Nero look very much alike, in fact you could say that they may be related closely, however the game does not touch on such specifics but rather leave the gamer with the wondering thoughts in their mind, in order to keep the suspense going. Besides that though, the game is very much like a movie – in fact it seems that the movie type game play was one of the main ideas of the developers. Whether or not this is a good thing is entirely subjective, but we thoroughly enjoyed the intense storyline along with the amazingly detailed, regular cinematics.

What really makes the game attractive is the astounding combat system – because there are only 2 action buttons but using different directional button combinations with the action buttons, you can make some amazing combos which do a lot of damage as well as look fluid and dynamic. Unfortunately this does make it over simply easy, but the great thing about this is that you can unlock multiple combos and buy them throughout the game. The simplicity is really what keeps the player from throwing the control or keyboard at the screen.

Unfortunately when you’re about half way through the game you starting playing all the missions again in reverse order. This is basically when you start playing as Dante, you’ve found and allied with him, and now you’re going to play as him going through what you just went through to get here. Nero is the one that finishes the game, which is unfortunate because the combos and techniques performed by Dante appear as if they would be much handier in the final missions of the game.

The game type can most closely be related to the Playstation Exclusive  — “Onimusha” – as you have the 2nd person camera in a static position some of the game, and a  dynamic  2nd person camera the rest of the game. Because of the intense story line you also get a Final Fantasy feel when you play, wondering what’s going to happen next, but definitely nowhere near the “length” of any Final Fantasy.

[PS3] Tekken 6: First Impressions

Namco has gone through many different fighting games throughout the years, however none could ever come close to the famous, Tekken. Like previous versions of the game, the new  release always has something new to offer, whether it be new characters, game modes, customisations or even just pretty new stages. Tekken 6 comes with all of that, and more, but does it do justice for more than a year’s wait to it’s fans. Some may think so, others eventually forgot about the amazing series.

tekken

The first thing everyone goes to is the arcade mode, where you find your story of a particular character, play through the multiple opponents and soon after, you watch an epilogue of your character. Unfortunately this is not the case in Tekken 6, there is no story in the Arcade mode, you literally start fighting and, at the end, you’re done. In all previous Tekkens you would have the pleasure of watching a short story to the character, and once you have completed the tournament, you had the pleasure of watching their end. In Tekken 6 there is none of this. Instead you have Scenario Mode, which allows you to play through a Story-like game, watching cut-scenes and running around in an adventury 3rd person angle — very much like Jin’s Story mode in Tekken 5.

Scenario mode is comprised of a new character in the series, Lars, who also makes his way around through the open world kicking ass in a 3rd person camera angle. When you get into a battle, however, it changes slightly so you can easily differentiate between where you are on the screen (right or left). The main problem I found with this mode, which put me off completely within minutes, is there is a cut-scene far too often. You would come from a loading screen to a cut-scene and then to another loading screen. It’s as if they wanted you to play in between a movie — very frustrating and demotivating.

The Ranking system is very similar to that of Tekken 5: Dark Ressurection on the Playstation Portable — however there is one flaw to note. If you beat someone of a certain rank, the next opponent will only be a higher rank than that of which you just beat. I was a 6th Kyu facing a “Devastator” which I had never even seen in Tekken 5: DR. Another thing to note is that as you face people of a higher rank, the AI doesn’t increase by MUCH. I was always under the impression that the AI is relative to your rank, so if you’re 6th Kyu facing someone of 7th Dan, it should be very, very difficult, however if you’re facing someone of 7th Dan while you’re 6th Dan, it should be a walk in the park. At the present moment, it does not seem that way.

Graphically the game is right up there, as have all the Tekken games been. The game is played in High Definition, featuring good use of the PS3 resources, such as Depth of View, HDR and other cinematic visualisations.

I’m going to play it a lot more in the near future, as so far it looks really good. However I’ll be sticking to Arcade and Ghost mode — I still haven’t completed arcade due to the huge boss-dude at the end.

Overclocking Q9450/Q9550/Q9650 on Asus P5Q Pro

Getting the most out of your system isn’t an option when you’re a technology enthusiast — it’s a life style, a requirement, a way of living your life to the full. (I bet that’d be a good ad phrase). Today we’re going to be looking at the Asus P5Q Pro motherboard, with 3 variations of the Q9000 series of CPUs, as listed in the title.

The BOIS on this motherboards originates from American Megatrends Inc, so it’s one where we can expect certain options are similar, do the same thing and are repeated once or twice as you go through it.

For this tutorial, we will use a frequency of 3.2GHz – Note that a 3rd party CPU Cooler is recommended for anything above 3GHz, all overclocking done is at your own risk.

So, let’s get to it.

Head into your BIOS by hitting Delete at the POST (power on self test) screen. From there we will head into the AI Tweaker section, where there are various options to change, relating to system performance.

AI Overclock Tuner Manual
CPU Ratio Setting 08.0
FSB Frequency 1600
PCIE Frequency 100
FSB Strap to Northbridge Auto
DRAM Frequency DDR2-800
DRAM Timing Control Auto
DRAM Static Read control Auto
DRAM Read Training Auto or Disabled
Mem OC Charger Auto
AI Transaction Booster Auto
CPU Voltage 1.28V to 1.3V
DRAM Voltage 1.9V

There are a couple of settings which have been deliberately left out, these options need not be touched as the automatic configuration is right for what we want to achieve.

After this, head into your Advanced tab in the main BIOS screen, and then into CPU Configuration.

C1E Support Disabled
Max CPUID Value Limit Disabled
Intel Virtualisation Tech Disabled
CPU TM Function Enabled
Intel Speedstep (TM) Tech Disabled
Intel C-STATE Tech Disabled

And that’s it; you would now effectively be running your CPU at 3.20GHz with an FSB of 1600MHz and ram at 800MHz.

Once again I emphasise that these frequencies should be done with 3rd party cooling and any settings altered in your BIOS are done at your own risk.

I would recommend the following programs to make sure your computer is running normally and properly.

CPU Z is used to monitor components of your PC so that you can see if everything is running the way it should.

Prime95 is used to stress the CPU at 100% and the RAM at its max to stress them, making sure they are stable.

RealTemp is the choice temperature monitor program to make sure your CPU doesn’t get too hot.